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NBA 2K21 - Current-Gen Gameplay Courtside Report (Dev Blog)


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What's up, 2K community! Well, it has been a rollercoaster year on many fronts, and Nba 2k21 Mt we know it hasn't been simple for everyone being cooped up at home with everything in your life . Hopefully this short blog will give you something to look forward to in the digital universe as you get ready for a new year of 2K hoops with NBA 2K21! It has been a busy year for us at Visual Concepts as we have been working hard to deliver you the best decoration experience on both the present and next gen consoles. I can't tell you how excited that the team is to reveal all the new tech and amazing advances we're bringing to 2K basketball together with the power of the next gen systems; but for now, let's take a peek at a few of the gameplay enhancements coming your way for your current-gen version of NBA 2K21 starting on September 4 to PS4, Xbox One, Change, Stadia, and PC.

I had the chance to jump onto a Zoom call with cover athlete, Damian Lillard, a couple of weeks ago. He is a huge 2K gamer and had a ton of great feedback and ideas for 2K21. But his main petition? Being able to Generate an outsized PG at MyCAREER. So, for all you Penny Hardaway wannabes, you have Dame to thank for this as we have upped the maximum height for PG to 6'8". Dame continued to share his own likes and dislikes of gameplay, which we then added to the conducting wishlist we had from the neighborhood. After compiling all the feedbackwe came away with a great collection of items that we knew the community wanted to see enhanced (e. g. long stretches downcourt sailing out of bounds) and came up with skill-based solutions that could be more fun and fair for everyone.

We have always prided ourselves as being the most authentic basketball simulation on the current market, which will never change. But one of the challenges that we face is striking the right balance between simulating real life and creating a game that's fun and enjoyable for a wide range of fans. That's where the disagreement on Skill Gap vs. Accessibility comes into play. The goal we shoot for is to make a game that's simple to pick up and perform for new users while also providing enough of a skill gap for veteran users to really showcase their talent. 1 way we set out to accomplish this was through construction a solid pair of sliders and mapping the appropriate configurations to each of the several modes in our game. So whether it's your first time playing against the CPU at Quick Play, messing around with your buddies in the Park, or battling in a high stakes Ante Up or competitive Pro-Am game, there is a vast assortment of gameplay experiences and certainly something for everyone in NBA 2K21.

So to sum up this segment, I don't really have a fancy rear of the box marketing name for the work that went into gameplay equilibrium and"fun-ifying" that the on-court experience, but I'm pretty confident that longtime fans of 2K basketball will soon notice the improvements and love exactly what the team was able to accomplish.

The Pro Stick was a staple of 2K basketball for the most part now, and for decades, has gone unchanged since its beginning. In games, the Guru Stick could be held by you in any direction to take a jump shot. From using the proper stick that limited us. So we're making a significant change to buy mt nba 2k21 the way the Pro Stick works.

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